Saturday, December 19, 2009

Rough Terran strategy map: any(this is a build order)

11 svcs, at 7, build supply depot and barracks. at 10, build 2 supply depot at entrance and fly the barracks over at entrance point too (this will block irritating early game scouters, geesh, i HATE THEM!)now buildan extractor. build 8 marines and 2 bunker for last line of defence(at your mineral line) and one at the entrance point to defend. build scvs until you have at least 14 gathering minerals and 4 or 5 at vespene. in the meantime while constructing svs, you should have at least 2 or 3 barracks and 1 factory with machine shop. once you have seige mode researched, deploy 2 siege modes at entrance and 1 at mineral line. Now time for expansion. move an SCV out and construct your second command centre. upgrade your first with comsat tower. build acedemy, research all. build 2 groups of 8 marines and 4 medics in 1 group. start going for battlecruisers and upgrade yamato(for 'cruisers, you need to have a physics lab(from science facillity) and starport with control centre upgraded(though it is recommended you have 3 starports to build cruisers) when you start building science facillity, also build 3rd expansion with many seige tanks and sam turrets. along the flanking areas. now concentrate ONLY on your army..... after a while you should have 12 cruisers, 12 tanks, 6 groups of 8marine4medic combo and a whole lot of ego to kill...now bring the fight to the enemy.

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